2025 Kudowa-Zdrój
In the heart of Kudowa-Zdrój, a town famous for its picturesque landscapes and healing waters, the idea for a space that would combine education, fun, and the fascinating history of the region was born. Karol and Anna Zębik, the founders and owners of the Polish-Czech Interactive Museum of the Kłodzko Region, dreamed of something more than just a traditional exhibition. They envisioned a modern symbol of the Polish-Czech borderland.
To bring this vision to life, they needed a team that could combine technological knowledge, design experience, and attention to detail. The project received funding from the European Union, which required a public tender process. As a result, A+V was selected as the main contractor and partnered with Vidifilm for the visual and graphic concept. The project was complex and required tight coordination at every stage.
A+V was responsible for:
The owners wanted to create a place where everyone, regardless of age, could actively experience the exhibition: touching, listening, smelling, moving, and interacting. The museum was to be a space where education meets emotions, and local tradition meets modern multimedia.
The delivery of the Polish-Czech Interactive Museum of the Kłodzko Region is a result of combining the owners’ vision with the experience and technological creativity of A+V. From the very first step into the museum, visitors are greeted by Liczyrzepa – the Spirit of the Mountains – in the form of a hologram, played by a famous Polish actor Robert Gonera. This sets the stage for a journey through themed rooms, where multimedia, lighting, and sound tell a multidimensional story about the region.
Key audiovisual technologies include ambient sound systems, holographic projections, an interactive floor, touch and motion sensors, touchscreens, and VR installations. The project also uses light projections, LED panels, and sound effects that transform each room into a unique environment, from realistic mountain landscapes and a virtual balloon flight to the mysterious labyrinth of the Błędne Skały (Errant Rocks).
We designed each area of the exhibition so that every visitor could interact with their surroundings: take souvenir photos at dedicated photo spots, activate light and sound effects, or enjoy multimedia quizzes and games. Each room also includes sensory elements such as scent diffusers or a wind simulator, which add an extra layer to the experience.
Selected technologies used in the exhibition
FIRST FLOOR
SECOND FLOOR
The final result is over 600 square meters of exhibition space transformed into a sensory journey through nature, legends, and culture of the Polish-Czech borderlands. Each room offers a unique experience, from holographic storytelling to immersive environments using light, sound, and scent.
To attract visitors from the outside, LED displays in the museum windows showcase dynamic content that reflects the multimedia nature of the exhibit.
– I believe A+V delivered on everything they promised, which is why the final result looks so impressive. What matters most is that the outcome matches the project perfectly and that was our biggest concern. The reality turned out fantastic. We have received only positive feedback, guests leave smiling, enjoying themselves, and gaining valuable knowledge. In my opinion, this is an exceptionally successful project and a top-level implementation – says Karol Zębik, owner of the museum.
This is a story brought to life through interactive and sensory experiences, one that stays with visitors long after they leave and inspires them to explore the region further.
Vidifilm, Crestron, Cisco, Brightsign, QSC, Panasonic, Logitech, Apple, Samsung, Hikvision, LG, Edbak, Softcom, Ikar, MeanWell, Visaton, Oculus, Iiyama, Dell, Settech, Sztuka Papieru.